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In a recent interview, a quest designer for Cyberpunk 2077, Powell Sasco, clarified the studio’s position: the game is a reflection of their artistic vision, not a platform for contemporary political movements. Asked whether the Black Lives Matter movement influenced the game’s content, Sasco emphasized that the story had long been in development before such events took prominence, highlighting the lengthy development cycle of AAA titles. "It's already a finished product; we can't just insert current events last minute," he explained.