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For instance, early versions of Assassin’s Creed Syndicate featured twin protagonists, Jacob and Evie Frye, sharing equal narrative weight—yet the final game saw Evie’s role significantly diminished, with Jacob taking center stage. Similarly, Assassin’s Creed Origins initially contemplated a storyline where the protagonist's wife, Aya, would be central—possibly even playable after the protagonist’s death or injury—but the final product reduced her involvement drastically.