Part 7/10:
The stark difference between Ghost of Tsushima and The Last of Us Part II is evident not just in gameplay but in the community and critic reactions. Neil Druckmann, director of The Last of Us Part II, publicly dismissed dissenting fans, calling critics “bigots” and “homophobes,” leading to a highly divisive atmosphere. In contrast, Ghost of Tsushima embraces critique, inviting discussion without hostility.
Moreover, Sony’s internal team reportedly disputed some early reviews of The Last of Us Part II, revealing possible biases or attempts to influence perception. Conversely, Ghost of Tsushima’s developers openly welcome feedback, demonstrating confidence in their creation and a willingness to listen.