Part 4/14:
Among the job listings, a role for a melee and gameplay animator suggests Naughty Dog might be experimenting with or refining combat mechanics—perhaps aiming to elevate their hand-to-hand combat, which critics have previously found somewhat clunky in Part II. This indicates potential growth towards a more polished gameplay experience, possibly in an action-adventure format that aligns with classic Naughty Dog styles seen in Uncharted and The Last of Us.