Part 4/9:
The controversy intensified when an article and a video from One Angry Gamer suggested that a large portion of positive reviews were fabricated. The initial data, derived from an analysis by Sheila Allen using a Chrome extension to scrape Metacritic reviews, claimed that 47% of the analyzed positive reviews appeared fake because they contained identical language, such as "man oh man" followed by praise. This was perceived as a "smoking gun" indicating review manipulation.