Part 4/10:
The Criticism of Naughty Dog's Work Culture
The aforementioned article painted a picture of a studio under immense pressure, with some developers reportedly leaving the company due to workload and crunch issues. This context adds layers to the criticisms of the game, as some fans and industry observers argue that the intense labor conditions may influence the final product.
Baker’s response to Schreyer’s remark about game length was seen as an attack not only on critics but also as a deflection from these broader studio issues. He chose to emphasize the dedication and toil of developers, suggesting that criticisms overlook the hard work behind the game.