Part 2/10:
Despite the initial surge, The Last of Us Part II experienced an 80% decline in physical sales during its second week, a drop significantly steeper than the 42% decrease observed for Spider-Man. This steep decline suggests that consumer enthusiasm waned quickly after the initial purchase wave, largely driven by the game's controversial narrative and divisive storytelling choices. The disparity in drop-off rates underscores a broader dissatisfaction among many players, who felt betrayed by how the story was marketed and presented.