Part 4/9:
The Broader Context: Corporate Damage Control and Identity Politics
Ryan criticizes Neil Druckmann and Naughty Dog for what he perceives as manipulation through identity politics, pointing to Druckmann’s history of watching feminist critiques and allegedly adjusting his approach to gender representation in games. He alleges that this ideological stance influences the storytelling in The Last of Us Part II, which many fans feel has been divisive and flawed.