Part 8/11:
Other titles like Age of Empires IV looked promising graphically but suffered from quick flashes of gameplay that failed to provide enough depth or clarity. I want to see more substantive content, not just rapid-fire trailers that leave viewers overwhelmed and confused.
The Industry’s Shift: From Trust to Hype
This trend towards superficial hype signifies a significant shift from how games used to be marketed. In the past, developers would provide detailed insights, developer diaries, and gameplay demos—building trust through transparency. Today, many companies seem content with hype-driven marketing, seemingly confident that CGI trailers alone can sell games.