Part 5/13:
Players will have allocation rights that allow them to craft a certain number of land cards within the first three days. These rights are distributed fairly, preventing monopolization by whales, and can be used in the artisan quarter interface. After that period, crafting remains open to all resource holders.
Cryptomancer shared that many cards remain unallocated — for instance, nearly one-third of legendary cards and thousands of commons, giving ample opportunity for players to craft, trade, and participate.
He also explained the crafting process:
Use allocation rights per card (costing one per card).
Consume resources such as Cinder, wood, or stone.
Craft at different levels, with abilities scaling in strength.