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Next, the developer codes collision effects, so if the player scrapes or hits objects, particles trigger and enhance feedback. They also add a fuel station asset, planning to implement a NOS boost mechanic for extra speed, further emphasizing the exhilaration of high-performance driving.
Visual and Audio Enhancements for Immersion
Aware that visual fidelity isn't enough, the developer dives into post-processing effects. They employ a tool called Imperfector to simulate the unavoidable imperfections and artifacts of real dash cameras—grain, compression, and distortion—that give the game a gritty, authentic feel.