The Death of dCITY?

in LeoFinance3 years ago

For those of you into crypto, you probably have heard of dCITY. It is one of the games on the block chain, that you buy cards, and try to optimize your city. Either for population rewards, or sim rewards. Sim trades on the Hive engine, and is suppose to be pegged at .005.

Well there has been a explosion in the game, and tons of cards were printed, exponentially exploding the amount of sim that was being produced. Well once demand for sim stopped, it has plummeted. Also a couple of the top people look to be selling their sim, and not buying anymore.

This is a simple supply and demand issue, but how will they create demand for the game, or how can they burn enough sim?

Supply_and_demand_curves5c5dd1bb46e0fb0001849d18.png

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Could it also be impacted by the rise of HIVE ? I heard different opinions on SIM but I don’t think the game is dead, far from that.
Apparently a third edition of cards will be launched with some additional features too. Might greatly boost the demand ;)

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Are they coming anytime soon?

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Let’s ask gerber on discord, I’m sure he’ll be happy to have the same question for the 2578th time today 🤣
Joke aside I have absolutely no idea but I have a feeling all the increasing pressure would push the launch of those cards earlier than planned.

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I really hope so!

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I agree the price of hive will affect it, people will want to cash out money instead of sending it to the game.

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I would expect the taxes to push people to cash out. But having a very low amount of Hive selling your SIM might not be so exciting. People might just wait a bit for the SIM price to catch up a bit and sell after that.
No idea, but I will just let my city live for a while and see if the price goes up again.

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Ya, card prices have plummeted, a bank which use to be 18 hive is now like 8 hive

I really wonder how difficult it is to keep SIM pegged to Hive with a Hive increasing non stop like nowadays.
Sure enough the decreasing price of cards is not only due to hive rising tho.

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Ah the percentages almost match up on the drop in the sim price. So the card was worth that much because you could get a certain return. Now that sim is way down, you can't get the return. Just like a Treasure note.

The .005 peg is supposed to be a guide for proper governance, I think... that's the point of the game, to learn about inflation and government. And tokens aren't burned, but redistributed... so the only factors that can affect the SIM token price are taxes and new cards bought with SIM. The 3rd edition will help-- as well as the new construction and crisis elements-- but it will still come down to responsible taxation by our Presidents.

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Is taxation ever responsible. It also is the fact that there is no limit on the card production too.

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In this case... if you want the SIM price to be somewhat stable, then taxation is responsible. And your second statement is the reason the flow of SIM needs often to be curtailed. This isn't the real world... it's a game and these are the mechanics. We can't just have a killer APR all the time with no price effect.

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