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RE: Splinterlands | Solving the Choas Legion Expansion Trilemma!

in LeoFinance3 years ago

The number of packs that can be pre-purchased should not be scaled linearly based on SPS. I am thinking something like Number of packs = square root of SPS would be nice, so that you only need <10 to get a few packs, and those with thousands of SPS get more, but not 1000x more. Of course, then you need to deal w/ the multi-account problem.

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Also, I am hoping they print an absolute ton of packs, so that the newbies can get playable cards for a reasonable price. 1.5mm at least. To avoid degrading value of the existing cards too much, the new cards should be slightly less powerful, or have some other disadvantage. Perhaps consumables from land could be used to boost them to the same power level as the existing cards, whereas existing cards don't need to use the consumables, or need fewer of them. Another idea could be having the new set of cards only be useable a certain number of times/day before becoming "exhausted" (which could also be cured w/ land consumables).