whatever doesn't work at first eventually gets fixed by the team somehow. they're just really good.
problem #1 is solvable by tweaking numbers in case they get it wrong, but I've only seen them get numbers wrong once or twice in the entire splinterlands' history. it's not a big deal.
problem #2 is clouded by "RESEARCH" so it's not worth getting into
let's not forget that lands increase the need to spend DEC on the market, which is great in itself
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