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RE: HIVE overtook EOS for the most popular blockchain for gaming

in LeoFinance4 years ago

Given that it'll be 2030 before that happens, we might even have some non-card based games by then that actually interest people.

Ha, this.

I have some friends that play FIFA Ultimate Team religiously. It's the online version of the yearly FIFA games where you buy these player cards that make up the team you use for online play.

People spend thousands of dollars on their team, then when next year's version of FIFA comes out, they start again. Wait until people wake up that if designed right, these in-game assets could actually be worth something.

When gamers stop being naive morons, a cultural gamer mind shift will occur to expect their in game assets to retain value. Only then will the big game design companies scurry to include NFTs within their mainstream games.

For now though, it remains too profitable for them to just keep taking advantage of their customers.

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For real?

So the gaming company 'own' the cards and every season the gamers just spend thousands and then thousands for potentially the same cards (I guess with adjusted stats) the following season?

Makes that Rabona game sound very interesting!

Posted Using LeoFinance