OK, just tried it! It definitely has the same fun feel to it!
Frames per second are rather low.
Obviously ranking is yet to be put into place.
I also attached an image of how my snake (purple) lost - in the original game, this would actually count as a win because mine landed in front. Might be worth considering a readjustment.
Keep up the great work. If this has rewards for the top players / scorers, it might become a huge attraction on the blockchain!
Love to hear it! Yes, framerate definitely needs to be addressed, it's high on the list. And good find with the bad hitboxes - they currently have only a very basic implementation. Your screenshot is very helpful. Here's the prompt I will use it with:
#promptideas #promptingtips #ai
I'm not sure whether you integrated that change into the code yet, but that hitbox issue seems to have become worse - every time a snake bumps into me, I'm the one who loses lol! Here's an example:

Anyway, keep at it! This has great potential. !DOOK !BBH !LOLZ
by the way, what's your initial reaction to this logo for the game?
Appreciate the feedback, and not to mention the engagement! Yep that was a real mess. A new version is now up, with a completely reworked collision box system, and improved bot behavior + a bunch of other small adjustments like gradual boosting. You may need to do a hard refresh of the site (Ctrl + F5). Latest version is 0.14.
Oh, and I also added an FPS counter in the upper right corner.
lolztoken.com
She really hit the roof!
Credit: reddit
@mightpossibly, I sent you an $LOLZ on behalf of freecompliments
(2/10)
NEW: Join LOLZ's Daily Earn and Burn Contest and win $LOLZ
@mightpossibly! @freecompliments likes your content! so I just sent 1 BBH to your account on behalf of @freecompliments. (13/50)
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Damn you are good. I thought I did well to get over 130.
On the original version, my best was about 67k or so (I posted this on a Thread a few days ago). That was way back in 2017.
This game can get very addictive if you're competitive enough!
LOL that is enormous. We will see what @mightpossibly does with it.