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RE: A Proposal To Improve Splinterlands New Player Experience

in LeoFinance3 years ago

as a total newbie, i'll add my voice. first off, i approach a lot of these collectible card games from a mostly free-to-play perspective. i bought the summoner's spellbook expecting to get some cards out of it....

i don't really mind having less powerful cards, i just want more to choose from. give me access to a "core set" to start out with that has 15-20 cards in each color and i'd feel much better about grinding it out.

i don't mind losing to people with different/better cards than me, i'll take up that challenge, but having only 15 cards to choose from to build a team? that's rough.

and a daily quest that says we need to WIN 5 GAMES!? not newbie friendly.

--Defeat 25 enemy units
--Deal 50 damage with (Color/Melee/Ranged/Magic) units

stuff like this would encourage play AND experimentation.

anyway, thanks for thinking of us little guys!

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