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RE: Beeldconcept: HiveCreators collaboration | Briefing #3 (Phase 3+4)

I like the ideas but Im not a designer so I cant really chip in here much. A standardized approach to design is always necessary. Crim for sure can add much more to the discussion. @doze as well imo. Eddie and his team for sure.

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I'm also not a designer but yeah I have an opinion lol
I'm not the best fan of gradients, because there are gradients and gradients, each have a vibe and first of all you need to know what kind of vibe you want to put out.
I also have the opinion that high colourful or trending Visual Concept can be WOW at first glance but after that they start to suck. I prefer more minimalist Visual Concept, ironically they are the more difficult to create.
But more than my opinion I would like to know @roelandp's opinion.

Agreed! Appealing designs can be nice in the beginning, but when you zoom out and get deeper in the timeline when distributing more of them, it can also be as if you were shooting with loose blanks and missing the target.

Sophisticated and well-thought out designs are key for longer term branding (and are alwayssss a good practice to get right from the start). Whether they are minimalistic or full with gradients, as long as there is a pattern and recognition within the designs, it shouldn't matter much, as long as the balance is (always) right.

Less = more (and more time consuming yeah haha)

I'm locked in "Sophisticated" lol not because it is bad but it can have a mean to each of us. Not to say that Sophisticated is the key for some brands and have no mean to others. So, I would leave "Sophisticated" alone :p

Crim already spotted the Split Chevron shape was missing. Eddie is great, we've had a few long talks about the collab and its progress.

There is a part in the text (lol), which is about prioritizing what to visualize first and how to approach how to design (educating existing and new Hivers about Hive with visuals) which got me a bit curious about your take on that.

The one thing I would say is that variety through inclusion of community and topic representation would be important. But not such variety that it destroys the general established design. Design being the uniting feature and the topic being the individualized. So if you could have a design that is flexible enough to tell a story of a part of the community while still maintaining that its visually understood that each part is a part of the whole, you have a winner. Even better if it didnt require you to recreate everything from scratch every time you want to point to a specific community inside hive.

Nice, yeah! 100% agree with that (and aiming for exactly that as well). Unfortunately, nearly everything should be made from scratch to make it blend well together.

Thanks LBF!