With Splinterlands retaining less and less control over their own assets, at some point we'll need to stop considering them 'products' and start considering them 'commodities'.
To say that 1 million in-game tokens are produced by a video game studio each month, isn't very impressive and hardly sparks FOMO.
When DEC emission rate is controlled by the DAO instead, then DEC (and other currencies/assets/tokens in the ecosystem) will need to be harvested/mined into existence instead of just being magicked up in a boardroom somewhere.
That's when scarcity gets serious.
I ended up overpaying for some plots the other day - just in case. I don't even know what they do yet! :D