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RE: Splinterlands: From too many to not enough in no time!

in LeoFinancelast year

I have a feeling much of the land will remain unused for a long time...

100%! I certainly won't have a lot of liquid tokens to pour into the game again)
!PIZZA
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I believe we talk a lot (including myself) about max-out scenarios, and the situation will be in 97% of cases halfway there at most.

The discussion will have to include at some point the majority of cases, which won't have everything at 100%. Not even for a single plot, because the reward might not justify the investment.

So, I expect there will be enough cases where land owners will have buildings upgraded to levels 5-6 at most (much like cards), probably not all the plots used if they have many of them, and medium-level cards staked on buildings, at most. Maybe with the exception of one or two focus buildings where they go all the way up with everything.

It's interesting how renting would be designed for land, given there's a lot of upkeep plus investments into growing it.

If it's all in a bull market, maybe the answers will come by themselves. But at this point everything is really interesting, knowing how the creators know how to suck money out. 🤪
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