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RE: The Cost of Proliferation

in LeoFinance22 days ago

Also, I believe there's some stochasticity in that homogeneity that will lead to creativity.

I think that this is due to boredom. However, people aren't "bored" like they were before, as they can still feel entertained. With AI and AR getting so much better, people won't feel bored, as they will be immersed into worlds that that accept. Look at the extreme gamers who end up malnourished because they don't eat.

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Preface: This is a mangled mess of what I'm actually trying to say. Most of it won't probably make sense because of me not having it completely figured out. Also, it's coming out of left field.

Maybe some magic is taken out of creativity when described this way, but couldn't creativity be described as novelty generated by the stochasticity of individualism/experience?

If we had unlimited understanding, possibilities would be discrete. Creativity would have zero magic.

Sure there's the old "if monkeys had mashed buttons eventually they'd write Shakespeare" but reality has limits (lifespan is a good one). What if every time a monkey types a particular sequence a new key appears? Imagine a progression where these novelty generating sequences increase in length and difficulty. What would the happening to the rate of novelty? I think it would look like logarithmic growth.

Since we have an intellectual boundedness linked to our limited processing ability, we attribute this to magic or randomness. Until the ultimate limitations of humanity is realized/defined, this will remain true. I'm fine with that. I like my delusion of free will and appreciate the cleverness of novelty. However, if this can't ever be defined, we are stuck with operating like novelty is being mined. The domain in which all possible things can be created is mined and expands when each new thing is found.

That said, I think no matter how you look at it, logarithmic growth is going to stick around as the natural order.