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RE: The Case For $50 Hive

As was mentioned in another comments, the new users on Splinterlands need about 20 HP just to play the game. If there are near 10K people signing up, that is 200K Hive required per day. It will start to add up over time.

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Getting 10k new people a day is the same sounding pitch as “if only we can capture 1% of the market”. But requiring 20hp to participate is for almost all hive based apps it not? I guess we can just keep building and building to onboard more and more users.

But ultimately you know what will help? Hive actually getting to $50. Look at your earnings today and do the math applying $50 per hive. I am certain many people will be selling less units (less hive) since they won’t be needing as much fiat everyday vs now at today’s prices.

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