“We have spent considerable time these past few months exploring all our options,” says Hulst. “After much thought, we have determined the best path forward is to permanently sunset the game and close the studio. I want to thank all of Firewalk for their craftsmanship, creative spirit and dedication.”
Hulst says Concord didn’t hit Sony’s targets and that the PlayStation maker will “take the lessons learned from Concord and continue to advance our live service capabilities to deliver future growth in this area.”