Heyyy yooooo
what's up Splinter Player around the Praetoria how are you doing?
This week i want to share newly fresh ruleset that release that is Collateral Damage. Did you already engage with this newest ruleset?
And how it is going?
Happy engagement or devastated engagement?
I dont know but i think this ruleset is both annoying and satisfying. I love because this ruleset need to calculate the damage and the health of our arrangement. And with this both player cannot using cheat to calculate properly since the x factor is too much for programmed i guess. Lets dig deeper about this new ruleset.

Collateral Damage
All Units have Reckless Debilitation
So, what the reckless??
This ability is kinda new too after Conclave Release.

Reckless
Each Successful attack also deals 1 true damage to adjacent allied units.
So, basically this ability kinda like Friendly Fire attempt that can causing damage to our team. Thats why we need to carefully very very carefully to calculate the damage or if want to brutally satisfying. Just do it without calculating or using Conclave Arcana Archon Razi Clanktrap the Gnome Bloodline that can gives Painforge ability which is when got allied damage or burn damage or poison damage, the damage will adding by 1. That will make all Gnome or Painforge ability unit damage build up every turn with this ruleset. But, what if you dont have this Razi or even the element is being off?? I have one battle that kinda satisfying to look and i kinda calculating the health before submit the team. Lets check it out shall we
This time i am battling with Liquidity Bots. And this battle, this liquidity bots not using maximum level. Yeah lucky me that i can battling liquidity bots that not using maximum level. The usual liquidity bots kinda insane at level and RNG. It is like designed to be win. And this time my line up is using combination Water element and Life element. This is my line up

I dont know why but recently i like using Elias Max Pruitt. Maybe just because this Archon is related with Eternal Tofu that i bought. So, i dont have buying the life element units at all since i will maxed it because i have Eternal Tofu. And i dont know maybe this Armor play is tempting to look. Its very satisfying seeing my monster throwing the armor. It is like looking Captain America throwing it shield.

For Frontline Tanker i am using Commander Slade because i think using Slade as Frontline tanker can reduce the damage taken by utilize his Dodge ability. And also with Enfeeble it can reduce opponent melee damage too. And yeah with Deflect ability Slade will not taking damage due the backfire damage like thorns. And with Backfire ability it will gives damage if the opponent missing attacking Slade. Perfect combination especially after i gives Slade Armor Strike and Piercing ability.

Next i placed Commander Goff because this unit having Inspire and also Divine Shield that can null the first damage taken. And also this unit having Resurrect ability that can bring back allied that defeated once. So, this support kinda needed. And after the resurrect ability already released i think this unit can be pretty good for the sacrifice for Slade attack with Reckless ability.

Next i am bring Nimbledook Explorer because this unit is pretty good when combining with Daarg Deadblast that having Magic damage as Weapon Training ability. And also this unit having Protect ability that can adding 2 armor to all allied units. Also this unit having Armor Strike but i think it will be useless until reaching the frontline. And the key is this unit having heal ability that can heal after got damage by reckless ability that the ruleset gives.

Next i am using Daarg Deadblast as support and also as attacker too. But, i got rent just level 3 which is the damage is not enough for giving good damage. But, what can i do since i just got with level 3. But, this unit ability kinda pretty cool the first is Weapon Training that will gives adjacent allied unit magic damage as Weapon, then Swiftness that gives 1 speed buff to all allied units, Triage ability that can heal all the backline unit. And also Dodge ability that can make opponent with Melee and Range unit having chance to miss attacking this unit.

Next is i am using Yaba's Pickles because this unit kinda pretty good non attacker units. With Daarg Deadblast unit weapon training, this unit will having magic damage. And also this unit having shield ability that can reduce the damage from melee and range. Slow ability that can reduce opponent line up got 1 speed debuff. Also this unit having dodge ability too. And the last but the perfect one is Heal ability. So, this unit can holding the damage from reckless ability and still alive and got healed over time.

The last unit is Bera Dallin because i need to make opponent focused on 1 units first. Thats why i bring Taunt unit. So, this will make opponent wasting their attack and reckless damage to just hitting this unit. And this tank is kinda hard to defeated since having Void armor for the magic damager. And shield ability for Melee and Range attacker. And also this unit having 14 health that kinda huge for tanker.
Since this battle having Super Sneak ability that can make all melee unit having Sneak ability. So that means all melee unit can attack from anywhere. Thats why bringin Bera Dallin is really important. And since opponent not using maxed deck so many ability still locked and make my line up control this battle. The damage from Slade is super destructive even though my magic damage from Daarg Deadblast become 1 because opponent Archon Kaylia Silverleaf that reduce 1 magic damage. If the opponent using maxed level i think my line up still not enough since the opponent Silverleaf Mage combined with Fenmoor Wind Troll blind kinda effective when liquidity bots that using it. But, when i am using it and utilize the blind kinda not effective. And also opponent Sylvaran Sentinel having resurrect ability that can bring back 1 unit that defeated. But yeah i am lucky in this battle. Thats why my team can winning this battle. If you are curious to see the battle you can just click the picture it would linked to the battle. So, Collateral Damage will really satisfying to look because the barbar damage after attacking and the adrenalin from the miss calculation is kinda exciting. Maybe it can be my favourite Ruleset from right now.
In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno
Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
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This post has been shared on Reddit by @arveno through the HivePosh initiative.
Thanks for sharing! - @yonilkar
