It might not be the best use of developer resources right now, but I think there could be a market for cosmetic items made from land. Player avatars, card skins, card borders, custom backgrounds for battles, etc. This could create demand and hopefully some level of excitement.
You are viewing a single comment's thread from:
agree with this. Land game should not cannibalize Splinterlands card gaming. Features/benefits of land should cater to superficial things like what you mentioned (skins, custom backgrounds, etc) and not features that would be a disadvantage to non-land owners.
We can do many other things to integrate land to the game. Similar to wagon repairs and such. Just more of it and more resource intensive