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It works OK in this deck only because of its synergies (Pack Stalk, Crescent Werewolf, Wildfire and Trial of the Hydra). The main effect is to get 2 Wild creatures out for 1 mana, and even though it may flop by spawning 0/1 + 1/1, my experience is that the average roll is decent, and if it flops usually it can be salvaged with a Wildfire. Of course, I wouldn't run it in other decks that don't have these synergistic cards.