Recently, a player report a new bug, that an old OTK Combo now
can skip opponent turns by looping infinity cards
increasing the animation time. I'm pretty sure it's a new bug
because it can`t skip a turn in the past.
In today's Balance Patch, they change the original design purpose of a legendary card. instead of fixing the issue.
Let's see if I can still
skip opponent’s turn or not?
Dralamar is full of arguments but is still One of my favorite combo cards.
Just disappointed they kill another iconic combo of the game.
instead of solving the problem,
like giving us the option to skip animation or turn off VFX.
or simply let us restart the game client
instead of auto-lose directly.
Yea. I'm pretty bummmed about dralamar. It was the one combo deck that was affordable, and I had JUST bought two magic inks and started learning to play it. Classic GU: take the easy way out without fixing the underlying problems.
I agree, and it makes me wonder why.
They said today that they will put Dralamar back after they fix the exploit!
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Hello, the loop with "Dralamar" is over, I have lost many times with that combo.👍👍👍