Hive Portrait Contest Week 4: Somebody i'd like to avoid in a dark alley.

I've been honored to work with many talented people in my life. Stylists, models, makeup up artists and other creatives that stay behind the scenes absolute majority of the time. While we photographers and models get public credit for the work we do in one way or another these other guys are so passionate about what they do that in many cases they just simply reject publicity when offered. Anyways it is very important to give them credit when needed as they are the ones that build the shot.

In this particular shot it was a second year of our cooperation for the Halloween based theme shot. Sfx (special effects) artist made a mask our of silicone, painted it and did other magic i do not understand and put it on models face.

She is somebody i would not want to meet in a dark alley at night for sure. It looked so lifelike and realistic that it gave me goosebumps. I believe model played her pert very well too to give that creepy, mean but yet calm and self confident feel.

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Now when i mentioned a dark alley, i think i still have raw files of this model shot on a dark background. I'll look it up, do the edit and share it for comparison wich one looks more scary :)

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The sfx work is amazing. Your skin retouching is clean. You use dodge and burn to retouch or the normal frequency separation?

To be honest i use both. If i only had more patience it would be even better :)

Cool! Serious patience is needed for beauty retouching. I get bored easily. It's why I don't shoot too many beautiful portraits.

there is probably efficiency criteria. If you get paid well enough for some beauty shot that will be printed out and placed somewhere on a billboard in a city you give it much more time. For general purpose internet sharing it is not efficient to give it 10 or more hours to work on an image.

You are correct.

Woah this is an amazing job. Definitely won't want to run into her in an alley. I'm particularly attracted to the sfx and lighting.

Did you have a chance to work with any sfx artists?

No, not yet. But someday.