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RE: Adventures Of The Lost Fighter | Patch Notes Beta 1.0

Fun overall, small concerns though. The game it doesn't keep/force the viewport, which means the game will always be better full screen since you can see more of the world. Second, the enemies don't seem to have a consistent detection area. Sometimes they respond a long way a way, and sometimes you can walk right up to them, and they do nothing. Either way, you are way more consistent working on this than I've been on my game. Good work, thanks for the inspiration.

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Thanks for the feedback.

While the AI doses leave a bit to be desired there is also a performance side of things to take into account. The game engine used to make this is a bit on the older side.