A Bitter Encounter.

in Gaming Photographylast month

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After discovering a drawing of the Seraphite Prophet, I scavenged a nearby camp and upgraded my shotgun at a workbench. I carefully navigated down to a floor crawling with Scars, taking them out one by one in stealth before trying one of them with a brutal, point-blank headshot to see the game's realistic damage physics.

I noticed my objective wasn't far, but first I had to reach the street. On the way, we found a drawing of the Prophet; Abby called her a "bitch," reflecting on the pain and chaos her teachings started for their people.

I found a Seraphite camp right inside the building. I managed to find some loot and a letter before heading to a workbench, where I used my gathered parts to upgrade my shotgun for more power.

I had to crouch through a tight space and then drop down to the floor below. I was worried the fall might be too much for Abby in, but luckily she made it down without any issues.

As soon as I landed, I realized the building was crawling with Scars. I stayed low, realizing I would have to clear the entire area if we wanted to get out of there alive.

I started thinning their numbers one by one. I focused on two women who were patrolling close to my position and managed to take them both out silently before anyone else noticed.

I spotted more guards on the level below me. I positioned myself near the edge and focused on one specific man, waiting for the right moment to strike as he moved through the ruins.

I waited patiently for the man to walk right into my range. When he finally got close enough, I grabbed him and performed a clean stealth takedown to keep the room quiet.

I got into position for the next one, who was walking just on the other side of a wall. I guessed he was the last one left in this section of the building, so I decided to change my approach.

I grabbed him from behind, but instead of a silent kill, I used my weapon for a point-blank headshot. It was a shocking new experience seeing the realistic detail of the damage, something I hadn't tried in the game until now.

We'll check what happens next in another post.


Image Source: In game screenshots.

End of the post.
Peace.


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Switching your approach for the final guard was an interesting choice. After being so quiet, using that point-blank headshot really punctuated the end of the encounter and let you see the high level of detail in the game's mechanics.

 last month  

That moment really showed how much detail the game puts into combat mechanics.

This mission sounds very tense and exciting. The way you used stealth to defeat the Scars was very smart.

 last month  

Totally, patience and timing were key to making that work.

 last month  

Discovering the drawing of the Prophet provided a grim bit of world-building. Abby's reaction really emphasized the history of conflict there, making the subsequent fight feel much more personal as you moved into the camp.

 last month  

Yeah, Abby's reaction added a lot of weight to what could have been just another fight.

I really like the moment when you upgraded the shotgun at the workbench. Small upgrades can make a big difference in fights later in the game.

 last month  

That workbench moment turned the shotgun from good to really reliable you know.

 last month  

Successfully clearing such a dangerous area is a solid milestone. Moving through the ruins after that final confrontation likely felt much safer now that you've established your dominance over that floor.

 last month  

True, once that floor was handled, the tension eased a bit.