I got distracted again while riding towards Yuna as I found another Mongol Territory on my way. I had to defeat the Mongols and as bonus, I had to stagger 5 enemies with heavy attack and observe the Mongol leader.
I didn't go for the stand-off as I didn't know how crowded the area was with Mongols. I was looking around and found this dead body on the way to the territory. Its just like Rippers or Ambushers in Days Gone used to do to scare me away.
I was observing the Mongol leader from a far hoping for a stand-off with him but the stand off got messed up and I had to take down another Mongol, as a result, the Mongols got aware of my presence and the leader was still alive.
There came some bandits from the forest and they attacked me. I had tot take care of the enemies within the home first. There were three of them, I took them down one by one.
I could try another stand-off with the Mongol leader but I did another mistake there and I wasted this special feature against a weak enemy and then I kicked an archer when the Mongol leader was behind me.
Then I stroked on the Mongol leader and I didn't give him a single chance to attack me.
I took down the leader too easily and it scared the last one of them. I need to increase the games difficulty as its too easy for me now, needs to be a little challenging, you know.
Then I went for the last enemy who was an archer. After dodging his arrows, I stabbed him and he fell down but didn't die. I had to end his suffering, though I could just let him be but I'm not like them.
When I was done taking care of all the enemies around, I went inside the place and found it was like a Buddhist temple. There were some loots that I collected before leaving the place.
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How painful it is to see characters murdered so brutally, their bodies left hanging and burned, but it gives the game a very impressive aesthetic. Excellent screenshots, thanks for sharing.
Written by Lionsaturbix
The brutality definitely gives the world a heavier, more realistic feel.