I utilized Senu to scout a fort before leading a rebel-assisted charge at the entrance. I strategically trapped the brazier and cleared the surrounding soldiers. However, after the trapped brazier killed a heavy enemy, the fast-moving captain survived my leap attack and killed me before I could escape.


After I died beside a fort last time, I decided to take control on it. I flew as Senu and noticed the enemies of this fort were not the hardest ones to handle.



There were two enemies at the entrance on horses whom I whistled towards my position. Some rebels came to assist me with the fights, and we quickly neutralized the mounted guards together.


After taking care of the enemies at the entrance, I climbed up the fort. The first thing I did was set a trap on the brazier here to prevent any reinforcements from being called.

I noticed the captain, whom I had to kill as part of the fort mission, was relaxing just below me. He seemed completely unaware that I was watching his every move from the stone ledge above.


Before going for the captain, I decided to take care of all the soldiers around first. I wanted to ensure the captain would not get a chance to escape once the real fight began.

Suddenly I noticed an enemy ran out to a fighter level to engage a rebel. I also went out to save the rebel and took down that enemy before he could cause any harm.


I came back and was looking for an opening to jump on the heavy enemy who took me down last time. Suddenly some rebels came inside and started fighting him along with the captain.


The heavy enemy ran to the brazier and tried to call for reinforcements, but it exploded as I had set a trap on it already. The heavy enemy died in the blast, which made things easy.

I noticed there was a rebel who could not escape the fort. The last soldier was stronger than expected, and the captain was trying to get that rebel down while I watched from the shadows.



Approaching them for a moment, I started shooting the enemy soldier with fire arrows and burned him alive. He had been detected by the rebels, so I provided support from a distance.

The captain was still unaware of my presence while he chased the rebel. I took this opportunity to jump on him and tried a leap attack, but this captain had a massive health bar.


I climbed up and waited for him to come close so I could use fire arrows again. He was too fast and he took me down before I had a chance to evade.
I'll show more of my photographic journey of the games soon, so stay tuned to my blog if you liked them.

The screenshots are taken by me personally from my gameplay and I borrowed the game's logo from DevianArt.
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Sometimes those captains with huge health bars can surprise you. Your leap attack idea was bold, but his speed changed everything quickly. Still, the way you prepared the fort and controlled most of the fight shows clear improvement from last time. Next attempt, I think you will definitely take him down.
I like how you mixed stealth, rebel support, and fire arrows during the fight. Saving the rebel and clearing the outer soldiers first showed patience and control. The moment when the captain chased the rebel created strong tension. It felt like the perfect time for a clean assassination.
This fort battle in Assassin’s Creed Origins was full of smart planning and risky action. Using Senu to scout first gave you a strong advantage. Trapping the brazier was a great move, and watching the heavy enemy explode must have felt very satisfying. Even though the captain survived, your strategy was really impressive. Well played bro.
Written By efootjoker-yt
Your approach showed strong battlefield awareness, especially by eliminating threats around the captain first, which should normally guarantees success. But the unpredictable captain behavior proved how even good planning can still be challenged in intense encounters.
Supporting the rebels instead of rushing straight into the captain fight added realism to the mission, making the battle feel like a shared effort rather than a solo rush.
The brazier trap was a smart preventive move. It basically did your revenge for you. Next time that captain should not know what hit him.