Defensive High Ground.

in Gaming Photography21 hours ago

▶️ Watch on 3Speak


I engaged the powerful fort captain by utilizing high-ground vantage points and fire arrows, even harvested incoming projectiles for ammo. After a shielded soldier forced me to change positions, I attempted a desperate dive into the lake to escape but was shot to death.

I climbed up real fast to the high ground, hoping the captain would try to lit the brazier and get exploded along with it. But it looked like he was too confident and he didn't need any reinforcement, ignoring the alarm completely.

After some time, the captain thought I was gone from the area, so he was going to his regular patrolling. But at that same time, I jumped on him from above and tried some damage.

Yeah, the captain chased me with a roaring swing of his blade right after recovering from the drop. So I jumped off the barracks all the way toward the lake again to survive.

Then suddenly, I noticed the Phylake came back riding on this route and I thought he came back hearing about me. So I called Senu and noticed he just passed the road, ignoring the chaos.

Well, the captain kept searching for me as I attacked him for multiple times using hit-and-run tactics. And when he went down to the lake to scout, I climbed up to the brazier's tower to regain high ground.

Upon seeing me standing near the signal fire, the captain started shooting me with arrows . And after dodging some of his arrows by taking cover, I also started shooting him with arrows in return.

Then I started shooting him with fire arrows to damage him more over time, setting his heavy tunic ablaze. But still, he was not getting much damaged, and I still had to stay away from his arrows.

Suddenly, a shielded soldier understood my position there after hearing the whistling shots. So he climbed up to check, and I jumped off that height, hoping at least he would try to lead the brazier and get exploded.

Well then, I held my ground on a little height from where I could shoot the captain safely. But the other soldiers wouldn't be able to attack me there.

I kept shooting the captain with fire arrows, and at the same time I had to block his arrows as well. It was a slow but cool strategy, and I was collecting his arrows that were coming to take me down.

I kept shooting him with fire arrows, and I tried the photo mode to check how he was getting damaged in real-time. And it looked like I was doing good.

But I decided to change my spot to avoid being pinned, and suddenly I had to dive back in the lake as more soldiers were coming to attack me. But I was shot to death before I could dive underwater.


I'll show more of my photographic journey of the games soon, so stay tuned to my blog if you liked them.

The screenshots are taken by me personally from my gameplay and I borrowed the game's logo from DevianArt.


▶️ 3Speak

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Trying to bait the captain into detonating the alarm brazier was a brilliant idea. If it worked, it'd be a lot easier for you. Let's try again.

The fort captain was so incredibly confident in his armor that he completely ignored a giant burning signal fire right next to his face. You're doing good, you just need to do better.

The hit and run strategy near the lake felt cinematic, just like a scene from a movie. Jumping from rooftops, diving into water, and constantly repositioning created a very dynamic battle flow.

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