This is part 2 to a series about how the decisions that are on the table for the WOO developers, current players that own land and future players that will buy land in the future. Here's the link to Part 1 (it touches on
early land owner benefits and the incentives they had to buy)
Currently there are no advantage to continue buying land in the Parts Unknown Territory for older players who have participated in the sale. Yes, they will have more land to earn with and more chances to acquire land with higher star ratings, but most have used as much capital that they are willing to invest with. Since there aren’t any other incentives or promises to increase scarcity, a large majority of players will just wait until the next territory sale to buy land to add to their asset portfolios. Waiting for the next sale will show growth in their assets and they are rewarded by getting the next big thing in WOO.
Other than burning land to increase its value, being able to tell or list how many 7 to 9 star lands are remaining could help buys from those who like to gamble, but since the packs are basically dice rolls that’s not possible, and you have to buy about 100 to see decent and varied odds. Without airdrops for holding land, a specific date for the live game, more information on how much can be earned for having events hosted on land, certainty on the fate of the left over Parts Unknown plots, a limited time sale/ price reduction (which would upset a lot of players, but make it more attractive for those who are new to the game to buy land in this territory), or a specific date to when the next territory will be for sale I think it will be hard to see current players who have already invest in land buy any more.
None of this is financial advice, just some thoughts I wrote down.
WHAT IS WRESTLING ORGANIZATION ONLINE? | HERE
QUICK GUIDE TO EVERYTHING ABOUT WOO | HERE
JOIN THE WOO ZEALY | HERE
WHERE TO BUY WOO | HERE OR HERE
HOW TO BUY WOO LAND | HERE
PLAY THE BATTLE ROYAL MINI GAME | HERE
WOO’S MISSION
Wrestling Organization Online is a captivating play-to-earn business management game that allows players to construct and manage their own traveling wrestling organizations. The game's mechanics revolve around acquiring NFT wrestlers, buying cities, and upgrading facilities and venues. Players must then compete against one another to earn more of the game's token, $WOO.
However, this game isn't just about entertainment; it's also about positively impacting the wrestling industry. Wrestling Organization Online plans to implement NFT versions of independent and retired wrestlers, which will allow players to own a piece of wrestling history. The game's developers are committed to sharing a percentage of the sales with partnered wrestlers, and wrestlers will receive 100% of the market fee for their NFTs.
UPCOMING WOO EVENTS WITH CHANCES TO $WOO & OTHER PRIZES
WOO Holiday Zealy - December [WOO ZEALY] -- DEC 16 - DEC 30 | ON ZEALY
🎁 December Sprint Prizes 🎄
- 🥇 1st place: 10,000 WOOBUCKS + 1 WOOPARTSUN pack
- 🥈 2nd place: 5,000 WOOBUCKS + 1 WOOSATURN
- 🥉 3rd place: 2,000 WOOBUCKS + 1 WOOALPHA
- 🏅 4th: 1,500 WOOBUCKS + 1 WOOALPHA
5th: 1,000 WOOBUCKS
6th: 750 WOOBUCKS
7th: 500 WOOBUCKS
8th: 250 WOOBUCKS
9th: 250 WOOBUCKS
10th: 250 WOOBUCKS
WOO SATURDAY SLAM! -- THIS SATURDAY AT 4:00 PM EST | REGISTER
Prizes include $SPS and $WOO Enter for a chance to win!
1st - 25 SPS, 5000 WOO
2nd - 20 SPS, 4000 WOO
3rd - 15 SPS, 3000 WOO
4th - 10 SPS, 2000 WOO
5th - 25th, 250 WOO
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I'm still not sold on a burn, but I'm looking at it from all sides. Yes, it may be beneficial short term for early investors, but mid to long it will hurt more than it helps.
Admittedly, I haven't checked in a few months as, as you said, I've spent what I've allotted to it for this first round. But burning the remainder would be less than half of the desired sale numbers. That's less than half the funds that would otherwise be directed to further development and could very well have already impacted the deployment pacing. WOO has had several extremely successful drops even in declining market conditions that show just how much support that exists, but even superman has his limits and buyer fatigue can be harsh.
It is somewhat impressive that in the face of a slowed buying rush that they haven't looked to accentuate it with more and varied drops of decreasing valuation to make it up, but instead chose to give even more rewards away to say thank you for continued support at further and perpetual expense.
There does exist a compromise to halve the price and BOGO those already invested, but again, that cuts their numbers in half and doubles the running cost. If it were a play for more decentralization, as a lower entry price could entice more newcomers, that would make some semblance of sense, but would change little otherwise.
In the end(TLDR), hold on to what you've got. WOO is singing their hearts out to an audience of hundreds, not hundreds of thousands. Those coming back to see what riches that other card game has made them and finding lint will go looking for other avenues and diversity. Just because you made the smart play and accumulated in winter doesn't mean that everyone will. Let rewards go live and the OGs begin to earn and refill their coffers. Wait until bookers licenses have (referral)codes and starter decks and the shill army can go to work. Geez... wait until land actually has utility before cutting them in half and pushing another territory.
And remember that the more money the project makes, the harder they will work to line your pockets.
/rant