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Part 8/12:

Similarly, Bellatro, a card-based game priced at $15, offers a high replay value that justifies its cost. The point remains that each game's pricing should be based on its specific circumstances, not on a one-size-fits-all scale.

The Danger of Price Standardization

Some critics argue that Silk Song's accessible price might lead to a "race to the bottom" in the indie market, pressuring smaller developers to lower their prices, potentially at the expense of quality or development sustainability. Others caution that if players begin to associate $20 with quality too broadly, projects of lesser scope or budget might struggle to justify fair compensation, especially those with higher production costs or longer development cycles.