EXODE deploys a new pack with hot gameplay!

in #hivegamingyesterday (edited)

New packs are out!

And these ones have gameplay and rewards.
Check this below!


New packs with Gameplay!


We are releasing a new gameplay pack called Rescue Operations.

And because we love the theme and that gameplay, we made them able to take our players to procedural Ice Planets for new, specific, dedicated Challenges, generated just for this player, and with important rewards.

exode_pack_rescue_operations_iceworld.png

You have all the information here on our wiki:
Click here

It adds to your account a permanent "Game Room".
This is a specific slot similar to the ones we will give for Colonization Challenges.

Colonization Challenges are being heavily tested since early October.
You have a lot of information on Challenges in Veryanprime's blog.

Instead of just giving you cards every week,
each unit of this contract pack will deploy an intriguing mission every Monday,
and this one is reserved just for you.

This new Game Room will open up on Monday December 1st (this is a Monday too! :D),
then every week after that!

You will be able to complete it at any time you want in the week,
and gain the rewards at the end of this week cycle.

Completing it the first time will get the next mission to "Level 2", with better rewards.
Level 3 guarantees a Legendary card, one specific to this contract pack, and then resets it back.

This contract pack allows you to gain credits, boosters and other rewards such as their unique legendary card.



exode_pack_rescue_operations_fireworld.png

... and we have another hot one for Fire Worlds!
... information is very similar, but click here for our wiki article.

Fire Worlds will give you a very important card to help you survive on volcanic planets (and Burning risks).



If you have several of these packs, you will have just as many game rooms!
This can give you many missions to choose from, some you may find easier than others.



Gain your rewards with pride!

Missions of this kind are generated randomly, and sometimes it can be hard to win it.

But who beats them gets nice rewards too:
boosters, credits, or a legendary card have a huge trading value!

So it is okay to fail sometimes.
And even more to feel proud when you win one :)

Mission selection from regular Colonization Challenges. Game screen from October version.

Team setup from regular Colonization Challenges. Game screen from October version.

Agent selection from regular Colonization Challenges, from October version. Done thanks to EXODE Factions!

It is meant to be intriguing, challenging... and to make you use your entire collection!

We use existing gameplay for our release:
Colonization Challenges are being played (or rather, tested) since October.

We are fixing, adjusting its content this November, just like last month, and releasing updates to our Testroom.

If you have a larger collection:
These packs are an excellent way to play and extract some value!

If you have only a starter:
Only take them if you plan to purchase some cards from players, to help you win them!

And even if you don't have time to play:
These packs are meant to have a very, very good tradable value for your bucks.
As the mints are 60 per pack, it will be kept rare, and it's tied to unique cards too.

As an advantage, characters for Rescue Operations Packs are not used up by regular Challenge assignements. They play as a separate pool, each reserved for one specific family of Operations.



The two packs above are proposed at -10 USD for the first week,

Because they are a gameplay too, and sometimes you'll win the missions and sometimes not, they are at half the price of regular contract packs such as an Achean Gangs contract.

They are limited to 60 mints only for each.
They can trigger all shop discounts too!



One last item that makes a comeback is the Currency Pack for 1600 CREDITS.

All other currency packs were sold out!

But this one has 90+ mints left.

It should help you trigger shop discounts while equipping your account with more credits.
It is proposed at -10 USD for the first week (and will get back to more price on November 4th)

We release 30 mints only here as a soft cap.
Once 30+ are taken, we will remove it from shop!

At current rate and increase of value of 0.0155 USD monthly, current EXOCREDITS are at 141.36 USD for 1600 CREDITS.

Instead, you can get them for 99.90 USD in this pack, or actually 89.90 if you take it during the first week.

This can be helpful as bonus power from credits is permanent (they are in demo mode in EXODE Factions for testing, but will become permanent soon).

And usable in all modes current and future:
Colonization Challenges, Rescue Operations and next Colonization gameplay, to name a few both being tested in testroom, or soon coming there.



This November month we work on finalizing Colonization Challenges,
then releasing the new colonization gameplay demo.

I am also working on a new video, and on an AMA for this Saturday 4 PM UTC.
AMA questions are already coming hot in our discord!


EXODE is a science fiction game in development and currently played on HIVE.

Feel free to try it here, or to join our Discord if you have any question!


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This is a smart addition. Its a promising feature that keeps people involved.

And yes, I will definitely consider doing a weekly series, though it will have to fight for time with my Web Novel. Though I did get the previously challenge articles down to under 4 hours turnaround. ;)

So you'd be doing
two articles weekly then? One song for fire, another for ICE

and maybe one for !PIZZA

Looking forward to weekly game play. Can hardly wait ...

Rescue Ops packs look 🔥! Love the procedural ice planets idea. Challenges and rewards, yes please! 🚀

PIZZA!

$PIZZA slices delivered:
@proto26(1/5) tipped @veryanprime

Come get MOONed!