IDLE RAIDERS Update: New Buildings, Raid Reworks, Referral Rewards + Data Reset Incoming

in #hivegaming3 months ago

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here is the link for the game

Hey Raiders,

I’ve been working hard behind the scenes to bring a fresh batch of updates to Idle Raiders. This post covers everything I’ve added, tweaked, and reworked over the past few days—including two new buildings, major raid adjustments, and some big features coming soon.

Let’s dive in.


🏗️ New Buildings Added

I've expanded the Building System with two new structures designed to add more depth and utility:

🛡️ Heroes Keep

  • Purpose: A place for heroes to rest after raids. Starts with 3 charges.
  • Effect: Spend 1 charge to instantly remove a hero’s cooldown.
  • Mechanic: Every 2 upgrades adds +1 max charge.
  • Example: Lv1: 3 charges | Lv2: 4 charges | Lv4: 5 charges
  • 💡 Great for speeding up raid recovery and keeping your best heroes active.

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💰 Vault

  • Purpose: Adds daily limits for token transfers and withdrawals between players.

  • Effect: Unlocks trading when you stake three Level 3 heroes in the Vault.

  • Mechanic:

    • 25% of a hero’s level-up cost is added to your daily transfer limit.
    • Staking more heroes increases the limit based on rarity and level.
  • Examples:

    • Leveling to Lv2 costs 1000 $RAID → +250 to limit
    • Common Lv3: +2500 | Rare: +5000 | Epic: +15,000 | Legendary: +30,000
  • 💡 Build and stake to grow your daily trade cap.

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🤝 Referral System

You can now refer friends and earn rewards:

  • Anyone who joins using your referral code gives you 5000 $RAID tokens.
  • No limits, invite as many as you want.

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🔥 Mass Hero Burning

I’ve added the option to burn multiple heroes at once, making roster cleanup way easier. A small quality-of-life change, but a satisfying one.

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🗺️ Raid System Rework

To make raids more strategic and meaningful:

  • Dungeon Raids: Now limited to 3 per dungeon.
  • Boss Raids: Each player can now only raid once per boss.

This prevents raid spam and encourages more thoughtful team building.

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💸 Rebalanced Earnings

To keep the game economy in check, I’ve adjusted the earnings:

  • RAID Token rewards: 0.1 → 0.005 per DPS
  • Shards: 1 per 100,000 damage → 0.2 shards

This helps with scaling and prevents inflation as players grow stronger.


📝 Cleaner History Logs

History logs have been cleaned up for better readability. You’ll now have an easier time tracking raids, burns, and transactions.


🧹 Data Reset This Weekend

Just a heads up—I’ll be doing a full data reset this weekend. This is necessary to apply all the changes properly and ensure everything works smoothly moving forward.


🛡️⚔️ Coming Soon: Guilds & Arena

I’ve started working on Guilds and an Arena PvP mode, which I’m hoping to finish within the next two weeks.

  • Guilds: Team up with other players, share progress, and earn bonuses.
  • Arena: Test your squads against others in competitive battles.

Stay tuned—these are big features and will take a bit more time to polish.


Thanks for Playing!

As a solo dev, your feedback and support really means a lot. If you have suggestions, bug reports, or just want to say hi, drop a comment or hop into Discord.


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Heroes Keep

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Vault

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Great stuff 😎 With the referrals currently active but reset still incoming...shall we hold off on sharing referral so reset does not lose gifted RAID from referrals?

when reset starts all players will have more tokens to start the game again. but the referrals you made will remain so that when official launch starts you dont need to send referrals again to those players.

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The play test was fun. I can not wait for reset and launch!
Keep up the great work.
Have a great day!