That’s the problem I’m working on solving for the game. The first solution I have in mind is to restrict withdrawals until players meet specific requirements, such as owning certain heroes or reaching a certain level. If they don’t meet these criteria, they won’t be able to withdraw currency, make in-game transfers, or even receive currency from other players. This ensures that players are genuinely engaged in the game and encourages them to play actively.
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Yes, this should work.