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RE: [Behind the Game development]게임회사 이야기- 유저가 게임을 망가트리는 방법

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soyo (63)in #kr • 7 years ago

엔지니어들은 기본적으로 수학적으로 완전한 세계를 만드는 걸 좋아하죠.

7 years ago in #kr by soyo (63)
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