Meta VR

in #meta2 years ago

Before going into the topic today, we have to look at two major things: VR and Meta.
First, VR:
Virtual Reality or VR is basically a simulated experience that gives the user an immersive feel of a virtual world this could be in the form of video games which is the most commonly seen use case, it is applied in medical and business fields as well. The means of entering the said virtual world is using a VR headset to look around and motion controllers are used to navigating. The motion controllers differ for each manufacturer, but the headset is something each company has a set build. The headset is a display that is head-mounted with a small screen directly in front of the eyes. It also incorporates audio and video.
Meta:
The rise of Meta would start with the announcement from the CEO of Facebook Mark Zuckerberg last year where he said that he would change the name of the company from Facebook to Meta. He also spoke about how Facebook would lead the world into Metaverse, it was a future of a utopia with immersive environments where socializing, working, and playing will all happen inside the augmented worlds. Since then, Meta has allocated so much manpower and money to make this let's face it, a pretty unrealistic idea to make come true.
Now, coming to the topic in end. Meta just unveiled its own VR headset on Tuesday. The headset was dubbed Quest Pro which costs a whopping 1100 dollars more than the previous version the Meta Quest 2. Zuckerberg debuted the device at Meta’s Connect conference full of AR and VR developers. The Quest Pro has improved touch controllers that contain embedded sensors, allowing for better tracking overall. It is pitched as a productivity device compared to the mass-produced older version. This VR headset is clearly forced more at more premium users since the 1500 dollars tag is way too much, in fact, you can buy an Xbox series X and a PlayStation 5 and have the remaining 500 dollars left over. This pricing was a huge disappointment to regular people who were promised a much more cost-effective VR headset. That's all from me for today's topic.