Zbrush : Finishing Mardjina's anatomy

in #nsfw8 years ago


Step by Step finishing of Mardjina's overall anatomy, it's mostly finished, there is still a lot of detail to do ( her armor, clothing, hairs and other details)

Recap of the earlier post in wich i couldn't include the video :

I already Zremeshed the 2 million polygon mesh and reduced it to a mere 11 K mesh , thanks to Zremesher the topology is really nice even at lower polycounts, here is the result of the low poly model after the export :

This is the model with only 10 460 tris after the mesh / poly optimization and export under 3Ds max :

capt1.JPG

capt2.JPG

I'm impressed how Zremesher kept a very very clean and light topology while still making it look very detailed, and without a normal map applied, i was a bit schocked to see i didn't lost as much details as i think i would ^^

Adding the retopolgized head brought the model around 11 k tris then :

capt3.JPG

capt4.JPG

capt5.JPG

topology4.JPG

Here is what the topology look like after this mesh optimization :

topology.JPG

topology2.JPG

topology3.JPG

Look at them clean edge loops everywhere, Zremesher's algorithm just blew my mind.

Please, Steemit, i want Zbrush 7 R8 for christmas xD that's a wonderfull toy... Eh... i ment Tool !


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