I use Aseprite. Now, you can use anything as long as it has layer and transparency support. And never forget to work with .png and .gif formats.
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I use Aseprite. Now, you can use anything as long as it has layer and transparency support. And never forget to work with .png and .gif formats.
Why png and Gif? For the gif because it has 256colors but png why?
.png-gif? Because they provide you lossless compression of your images, prioritizing color saving than file size compression, resulting in bigger files. jpg-jpeg formats will greatly compress your file size but this will greatly disrupt image quality at low scales and remember, pixel-art its all about working low scale.
Back to .gif-png, both providing big file sizes, while .gif files will let you animate, .png supports just as more colors as .jpg-jpeg files, simple as that.
Now, there's the .bmp option, which will save all the colors, just like .png, but compressing nothing, resulting in supposedly gigantic file sizes.
@ascimat, I'm eager to see you one day posting on #pixelart. Remember to practice, practice, practice.