Help to submit a proposal

in #proposal10 months ago

Hi everybody, first of all, I need to say thank you for your interest in helping me here.

Second, I'm so sorry for grammatical mistakes and other "wrong" typings, I'm trying my best to write in the best way I can.

So, let's speak about the proposal:

It's for Splinterlands, for you guys who play the game, recently we have had a change on the reward system, and maybe it's very important for the game future, and now (think I'm saying this for some of much guys from ALL over the world) the rewards are based on staked sps.

For strong players is not a real change there, another way for players like me, it's a wall to be surpassed, and for the new players I think is much harder.

And about this point there was a bonus based on SPS staked and on the current league of the player, however, there is not a stopping point under one kind of league, I mean, while you are in the bronze league, for example, you automatically go up when you meet the rating necessary, however, the player loses bonus when this happens.

Because of this, I want to give a proposal for the game, in a way that players can choose when goes up, even If they are in the same kind of league.

The proposal was to be in the following model:

Based on the current reward system players need to have staked sps to receive bonuses for reward points.

For players who have sufficient sps on stake, the changes do not have a change for the game, however, players who use the SPS to buy and improve their decks, have enough power to reach the specified leagues.

For that players, those recent changes were a total change in the game, and for a new player who needs to buy their decks and strategies, It will be more than one requirement for fully playing the game.

To reach higher leagues before, players needed Power, and after going for a different tier (bronze to silver, silver to gold, gold to diamond, diamond to champion) need authorization to game takes player to the next league, and that does not occur when just leveling the league (like bronze III to bronze II, for example).

Based on this, for players to reach all their potential and grow in the game, there was a demand to create an authorization for players to go up even If they are just leveling in the same league.

To encourage players to continue going up on leagues there will be a limit on base reward points calculation like on change of league, like bronze to silver, in this point the player will receive only the limited rewards points of the current league, like the following:

League >>> Max rating calculation
Bronze 3. >>> 399
Bronze 2. >>> 699
Bronze 1. >>> 999
Silver 3. >>> 1299
Silver 2. >>> 1599
Silver 1. >>> 1899
Gold 3. >>> 2199
Gold 2. >>> 2499
Gold 1. >>> 2799
Diamond 3. >>> 3099
Diamond 2. >>> 3399
Diamond 1. >>> 3699
Champion 3. >>> 3999
Champion 2. >>> 4299
Champion 1. >>> unlimited

Another point to encourage the players to go for the next league or "tier" league, is the common reduction of ranking points when on the high upper points of the league, like don't receive double rating points when on a winning streak, and suffer with more loss of points when fighting a power rating player, or receive lesser points for players on the same high rating.

Another point for incentive players to go up on leagues is the number of received sps on rewards, like just starting receiving sps rewards from bronze 2 league.

This is just the bases of my proposal, so I'm trying to find players who help me to pay for this proposal and come to vote on Splinterlands, like hope ALL players who help me with this gave their votes when this proposal comes live on the game.

Many thanks to all who help!

For any ideas, support, or anything else, I'm on telegram with the same game name, or just leave your ideas or questions on this post.

Sort:  

Its can work

You already have a Idea

An Idea that can work

Nice work here

Great start

Common Man, do more

Hello everyone

Can we changes somethings there?

For small players that can be a great thing

Ruim its need some adjustments, but Very Nice job here