Tutorial describing how to use addforce with rigidbody2d in dynamic mode to move players or other objects around your scene. This includes how to calculate and apply knockbacks from enemy or projectile hits.
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00:00 - What to Expect00:46 - Understanding Dynamic Mode Rigidbody02:00 - Dynamic Movement with AddForce03:15 - Knockback Add Force Impulse04:00 - Calculating Knockback Direction05:36 - Changing Linear Drag for Walking and Stopping07:10 - Wrapup
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