SLEEP ABDUCTION IS REAL

in #sci-fi8 years ago (edited)

SLEEP ABDUCTION IS REAL


image soure: https://pixabay.com/en/ufo-alien-alie-abduction-moon-544201/

Sleep abduction is real. It is an out of body experience that some people experience on a near nightly basis. Typically, the event is indistinguishable from an ordinary dream sequence, except for some key features that I will outline below. I can only speak from my own personal experience. I have not conducted interviews. Nor have I searched for other “experiencers.” However, I have had several extensive conversations with people already familiar to me who believe they are having these types of interactions with some kind of other-worldly beings. Some of their impressions and recounted memories have helped shape my own sense of understanding of what I believe is happening to me, and certainly others, on a regular basis.

I think it is first important to examine the basic nature of dreams and the variety in which they come before I can fully describe and differentiate the “sleep abduction” phenomena from a typical dream. This is a daunting task since there can be as many types of dreams as imaginable, perhaps. We all have unique minds with unique perspectives, and really we know that most dreams are derived from mechanisms in our sub-conscious. Our stresses, hopes and desires, and worst of all; fears come to us in ways that shock, excite, and often disturb us. They populate our imaginations with monsters and lovers. They bring us those that we have lost when we desperately miss them, and they warn us about the mistakes we did not know we would make. Some dreams seem worthless and confusing. Others profound and life-changing. Some may impart wisdom so great that it can affirm belief in God, and others can be pure visceral fun. I am a lucid dreamer, for instance. I sometimes find myself able to manipulate my dreams, and at other times I am a victim of night terrors. I have a powerful imagination that takes me to fantastic places when I sleep, and I know this about myself. However, I also know which dreams my mind is the architect of, and which it is not. It is an instinctual feeling of self that we all know. And this brings me to the first key difference between a sleep abduction experience and a simple dream—the feeling of a shared experience.

I now refer to it as a shared Dreamscape, although for several years I failed to properly describe it. One of the key ways I can discern ordinary sleep from sleep abduction is the strong lingering memory upon wakening of other autonomous beings—people with their own separate minds, and not just my own imagined construction of other minds. These minds (in dream and out) can be felt as distinctly separate from my Sense of Self, and I cannot recall a single instance of suspected sleep abduction that did not include at least several other individuals, who may or may not be real life people. Beyond the fact that you are not alone, it also becomes clear that you are not the architect of the environment at large. The movie Inception, starring Leonardo DiCaprio, eerily touches upon this concept—in a shared dream experience, someone has to be the architect of the Dreamscape. Someone has to decide upon the aesthetic and tactile dimensions of the space. Its design and appearance, and all the sensory details. Someone has to decide if you are on an alien spaceship, or if it would be better to perceive it as a commercial airplane. The Shared Dreamscape is akin to a social network wherein every participant is contributing something to the overall environment.

The Shared Dreamscape is akin to a social network wherein every participant is contributing something to the overall environment.

Each member of the group interprets stimuli in terms of things already familiar and believable to them. Therefore, we don't necessarily see the space for what it actually is, but rather as the best possible explanation that we can all believe based on shared experiences and knowledge. Many people can relate to flying on an airplane, and so the group mind may decide that the setting for the Dreamscape would be the cabin of an airplane, which I admit is the most common setting I can recall for these dreams. In some instances the number of other people present is so large that we are seated in a grand auditorium. Other times there are so many of us that we are in a city or town, or even a beach resort community.

A second integral factor to the sleep abduction experience is that the “Agent of Power” in the dream is not yourself. Beyond simply being among others in the dream, you also generally sense that someone other than yourself is in charge. Someone powerful and authoritative. That individual, or collection of beings, is somehow dictating the parameters of the dream—the layout or construct that keeps everyone bound in the same Dreamscape. It usually appears in my abduction experiences that I have arrived to Dreamscape in the midst of a bustle. People are generally rushing to and fro to take their places in preparation for an event. Sometimes it means taking a seat on an airplane or in an auditorium. On other occasions it means driving like mad on a treacherous highway to get to some unforeseen destination. Ultimately, what seems to be demanding this sense of urgency is the command of a central authoritative entity, which is a stable constant in an ever-changing dreamscape. Regardless of the dream, or how it changes shape and direction, the authoritative entity remains throughout, and there is the expectation that defying it will trigger a reckoning of some sort. That is a frightening concept, particularly since I often find myself at odds with the agent of power in these Dreamscape scenarios.

While it is not an absolute necessity in sleep abduction Dreamscapes, I find that the most crucial recurring feature is what I describe as the “Turn of Calamity.” It occurs to me that if these experiences are truly happening, and I believe that they are, then there must be some purpose behind it. A test, perhaps, to measure our ability to cope with stresses, overcome fears, or demonstrate an ability to improvise for the sake of survival. Unfortunately for those who experience sleep abduction, the Turn of Calamity appears to the common experiment inflicted upon us. Whatever the desired purpose, if a Dreamscape survives long enough, is seems the Turn of Calamity is inevitable, and ultimately the world falls apart in a panic. Things spiral out of control and it immediately becomes a race to survive. Nuclear bombs are dropping. Zombie apocalypse. Natural Disasters. Socio-Ethnic cleansing by the government. Plane Crash into the open ocean—you manage to survive the crash, yet have to escape the plane into the hopeless ocean. Enemy of the State being pursued by authorities. Thrown from an airplane at 30,000 feet. Miscellaneous Monsters and calamities. I have dreamt them all.

Tell me what you dream. Can you remember them? Does this sound familiar to you? Can you relate? I will elaborate further in the future. This is a very basic introduction for those who will scoff or laugh, but if it resonates with one person out there, it becomes a starting point for something greater. Thanks for reading. If you want to talk about sleep abduction in the comments, please do.

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I suggest you use the supernatural tag and add (SWC) in your title to join jerrybanfield's contest.

Have never experienced what you've mentioned and I hope I never will. Wouldn't want someone or something else controlling my dream except God (or a Higher Good Being but not aliens!!!) maybe.

i searched per your suggestion. sadly, it ended a week ago. thanks for the heads up, though, and for reading and voting!

Oh? Too bad. I thought they were running it indefinitely... You're welcome!