Battle Mage Secrets: dancing in the poisonous Noxious Fumes

in #splinterlands2 months ago (edited)

BATTLE MAGE SECRETS NOXIOUS FUMES

This week, I'm sharing my game in Noxious Fumes ruleset using Quix the Devious.

NOXIOUS FUMES weekly challenge

You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.


Ruleset:
Noxious Fumes

Mana Cap: 20
Elements: Fire,Water,Dragon

Game Modifications


This is a Noxious Fumes ruleset game so All Monsters start the battle Poisoned.
Higher HP and cleanse are the best choice. However there may be some cases where you go for a big offensive attack and wipe out your opponent before the poison becomes a factor.

Noxious Fumes


Let the battle begin!

You may also watch battle here.


Summoner: Quix the Devious

Abilities:
All enemy monsters lose -1 range damage
All enemy monsters lose -1 speed

Quix the Devious


Pos 1 Monster: Baakjira

Abilities:
Void - Reduced damage from Magic attacks
Attack damage gets halved (rounded up), except attack 1 which deals 0 damage
Slow - Reduces the Speed of all enemy Monsters
Strengthen - All friendly Monsters have increased Health
Heal - Restores a portion of the Monster's health each round
Restores 1/3 of the max health, rounded down.

Baakjira


Pos 2 Monster: Angelic Mandarin

Abilities:
Triage - Heals the friendly back-line Monster that has taken the most damage
Heal is max health divided by 3, rounded down. Minimum is 2.
Silence - Reduces the Magic Attack of all enemy Monsters

Angelic Mandarin


Pos 3 Monster: Merdaali Guardian

Abilities:
Tank Heal - Restores a portion of the Monster in the first position's health each round
Restores 1/3 of the max health, rounded up
Repair - Restores some armor to the friendly Monster whose armor has taken the most damage
Strengthen - All friendly Monsters have increased Health

Merdaali Guardian


Pos 4 Monster: Merdhampir

Abilities:
Life Leech - Monster's health increases each time it damages an enemy Monster's health in proportion to the damage dealt.
Cripple - Each time an enemy is hit by a Monster with Cripple it loses one max health
Snare - When attacking enemies with Flying, removes the Flying ability and cannot miss.

Merdhampir


Pos 5 Monster: Torrent Fiend

Abilities:
Headwinds - Reduces the Ranged attack of all enemy Monsters.
-1 to ranged attack, it cannot be less than 1

Torrent Fiend


Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.

You may also watch battle here.


Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.


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