Tasoshi Drakamoto A Deep Dive into the Mechanics of Fire

in #splinterlands4 months ago

Okay, okay, I know what you’re thinking “Didn't this guy just write about Tasoshi Drakamoto?" Yes, yes I did. But that was more of a "first impressions" kind of thing. This time, we're going deeper. We're pulling back the curtain, cracking open the code, and dissecting the game mechanics that make (or break) this fiery Epic card. Let's dive into the good stuff! After all, you are getting new content for your favorite web3 game.

What Game Mechanics Can Do - Here is a Breakdown

Tasoshi Drakamoto isn’t just about raw stats (although with her attack, who cares). It's about how those abilities interact with the existing card sets both modern and wild. Let's break it down. Well, let's just focus on the fire aspect for this breakdown. Frankly, if this card has to show up in the arena, there is no chance that I put her in defense mode... It is go time !!!

  • Sneak: This one's straightforward -- target the last enemy monster. But it’s not just about bypassing frontline tanks. It’s about strategy. Are you really dealing enough damage to kill? Now there is some strategy at play between whether or not this particular card ends up making the cut.
  • Inspire. Giving adjacent ally monsters a +1 melee enhancement can mean all of the difference during particular battle stages where your team is dealing out tons of damage. The stun and inspire abilities are my favorite.
  • Stun: To start off this is to help stop opponents by stunning them right as they start! But this can really impact players by helping them slow down those players that are stacking cheat-code sneak units. They are not going to sneak attack you if they get stunned.
  • Spite: When she dies, she will 100% counterstrike (could be a game changer)

Now, let's talk synergy. For the Fire Splinter Focus:

  • Living Lava: A tank. Then you combine Living Lava as the initial tank, I have a soft spot for this Untamed rare unit it was the boss in the meta, back in the day. Now in modern try a Chaos Golem or a Chaos Orc both good tanks
  • Other Direct Damage Dealers: Whether it is magic, melee, etc, you combine this with other units. I would pick melee units to take on the inspire +1 damage

Level Does Matter: Level 1 vs. Level 6 (The Numbers)

This is where things get interesting. A level 1 Tasoshi is very different from a level 6 beast, and that can make you want to reach MAX level as fast as possible. In my opinion, I think the best bang for your buck is level 5. You get stun and melee boost, costing approximately 32 single bcx copies and at current value approximately $203.20 or 8000 vouchers at whatever price you can get them at.

For more information on foil types My Other Tasoshi Drakamoto Post.

What is Fire?

The core of the Fire Splinter often revolves around direct damage, speed, and aggressive plays. Tasoshi, when used correctly, can slot seamlessly into this archetype. But in order to truly excel, needs a team built around those strengths.

Conclusion

"Tasoshi Drakamoto is not a card you can just throw into any team and expect immediate results. The investment into team development synergizes, but you unlock real potential at level 5 . From there, it can be worth the time and effort it requires for the power you get in return!”


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