🔥Escalation Conflicts: Prepare For Battle

in #splinterlands17 hours ago (edited)

⚔️ Escalation Conflicts Begin ⚔️

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The units have arrived.
Now it’s time to unleash the Archons.

One by one, six brand-new Archons are entering the battlefield through Escalation Conflicts — bringing new strategies, powerful synergies, and devastating pressure to opposing teams across Praetoria.

These Archons empower entire lineups, unlock new combinations, and are expected to create major shifts throughout the Conclave Arcana era.

The Conclave Arcana Escalation Mini-Set expands the battlefield once again with exclusive Conflict rewards designed to reward the commanders willing to commit to the war effort.

Prepare your wagons.


Enter the Conflict

Welcome to the first Escalation Conflict — a 30-day event where players stake Escalation cards and packs into Mage Wagons to earn chances at winning Mini-Set Archons.

🕛 Points start accumulating on May 19, 2026, at 12 PM EST / 4 PM UTC.


⚔️ How Escalation Conflicts Work

  • Stake your cards and packs to Mage Wagons over a 30-day period.
  • Earn points based on what you stake.
  • At the end of the Conflict, receive airdrop rewards based on your total points.
  • Escalation Archons will be airdropped to participating Battle Mages.

🧙 Escalation Conflict Rules

RequirementDetails
Eligible CardsEscalation Mini-Set and Escalation Promo cards only
Eligible PacksEscalation packs only
Wagon Requirement1 existing Mage Wagon or 2 wagon kits
Conflict Duration30 Days
Cooldown PeriodsStandard wagon cooldowns apply
Reward TypeEscalation legendary Archon cards
Repair CostsRepair costs 1 wagon kit. Building a wagon costs 2 wagon kits

🛡️ Mage Wagons: The Front Line of War

All Mage Wagons, both existing and newly crafted, are eligible.

Each wagon can carry:

Wagon CapacityAmount
Cards per Wagon5
Packs per Wagon100

Each Mage Wagon contributes toward your total Conflict participation and determines how many rewards you may claim.


🧮 Points Breakdown

Cards

TypePoint Value
Regular FoilCollection power = Points
Gold Foil / GFACollection power = Points
Black Foil / BFACollection power x .6 = Points

Packs

Pack TypePoints
Escalation Standard Pack125

🛠️ Wagon Crafting & Repairs

Want more wagons? You have two options:

1️⃣ Craft two Wagon Kits in the Artisan Quarter

ResourceAmount per kit
Wood17,500
Stone7,000
Iron1,750
Aura1,250

These kits will be tradeable and sellable on the non-card market.


2️⃣ Buy with DEC or Credits

Purchases work just like older editions: the system uses DEC behind the scenes to acquire a Wagon Kit from the market.


⚠️ Repairs

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Each time you receive an airdropped card, one of your wagons is damaged and must be repaired using the same resource costs before it can be used again.

One wagon will become damaged for each airdropped card you receive, whether or not you used the wagon for this Conflict.

For example:

If you have 100 wagons, 30 filled with cards accumulating points, and earn 40 cards as airdrops, you will have 40 of your 100 wagons damaged.

Note: as a reminder all unbroken wagons will carry forward to the new conflict. All damaged wagons will be eliminated from people's inventory. All player owned wagon kit balances (including NCM listings) will be doubled.


🏆 First Escalation Archon

🔥 Name: MEREDROOL

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Meredorn the Shieldbearer was a man of high standards and even higher hair. He was certain he had survived the "godsnot," that divine essence Uul sneezed into the world after the Chaos Empire offered up twenty halfling sacrifices. When the lesser men fled the battlefield, Meredorn stood his ground. He was a proud warrior in shining armor, green-haired and glorious, holding a line that had already been shattered.

His first mistake was believing the godsnot was just another monster. Uul is a god of endless appetite, and the mucus carried that hunger in every sticky molecule. It began by eating the dead. Then it found the discarded supplies, the very buckets and pouches Grundle Mudbreath had used to collect the "sorcery" she found at Mount Praetorous. These containers folded into a larger mass that pulsed, burped, and developed a mind of its own.

The mass dissolved everything organic it touched: leather, wood, and one unfortunate banner-bearer who stopped to retie his boot at the worst possible moment. When Meredorn stepped forward, the slime struck his shield first. His polished steel didn't just dent; it blackened, softened, and disappeared. He drove his sword into the mass, only to watch the blade and hilt vanish into the translucent depths. Then his gauntlet followed. Then his confidence.

Meredorn didn't die, but he did cease to be entirely human. The mucus seeped beneath his armor, dissolved his plates, and fused with his flesh. His arms went first, still trying to hold a shield that had been digested minutes prior. His legs and torso were replaced by divine hunger and an excellent battlefield viscosity. He tried to shout one last command, but the ooze filled his lungs. It came out as a bubble.

Meredrool is what remains.

Somewhere inside the shifting mass, the proud warrior still exists, preserved in a state of stasis. His green hair can occasionally be seen drifting beneath the slime like heroic seaweed. His face appears and vanishes, noble, silent, and deeply inconvenienced by being alive. The hunger never stops. The construct now oozes across battlefields, draining the strength of anything it touches and weakening the armor of those who dare to stand in its way. Other divine constructs, like the phlegmunchi and phlegmors, follow in its wake as kin. Inside, Meredorn's mind may still be working, dreaming of steel and sunlight, still waiting for the moment to break free from the Dark God's unfinished meal.

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StatValue
RarityLegendary
Mana Cost3
ElementFire
Bloodline Dominion*Divine Construct
TacticReckless x 2
  • Bloodline Dominion: Divine Construct units can be summoned from any element.
  • Reckless - Each successful attack also deals 1 damage to adjacent allied units.

🎁 Rewards System

  • Every 100,000 points earns you 1 entry toward the Conflict airdrop.
  • Each entry has a 0.00307692% chance to receive the Conflict card.
  • A guaranteed drop is awarded after 325 entries.

⚠️ No Gold Foils or Black Foils will be obtainable on the initial claims. GF, BF, GFA, BFA are all available in the Foil Draw events (see below)


💫 Leaderboard Bonus and Foil Draw Events

Premium Foil Conflict Card distribution is broken into 2 components:

  1. Leaderboard Prizes for each Conflict
  2. Four (4) Foil Draws for each Conflict based on Foil Type (GF, BF, GFA, BFA)

Each Conflict Leaderboard Prize(s)

PlacePrize(s)
110 Gold Foils + 1 Limited Edition Skin
29 Gold Foils + 1 Limited Edition Skin
38 Gold Foils + 1 Limited Edition Skin
47 Gold Foils + 1 Limited Edition Skin
56 Gold Foils + 1 Limited Edition Skin
6-103 Gold Foils + 1 Limited Edition Skin
Total55 Gold Foils + 10 Limited Edition Skins

Foil Draw Buckets - Each Monthly Conflict

BucketRequirementFortune Draw Card Total Prizes Per Foil Draw Bucket
Gold Foil Bucket1 CC - no mint numbers50 cards + 50 skins
Black Foil BucketMaxed copy9 cards + 50 skins
GFA BucketMaxed copy5 cards + 50 skins
BFA BucketMaxed copy1 card + 50 skins
Total65 cards + 200 skins

🎫Foil Draw Events

Two days after Conflicts end, the Foil Draw Events will begin. This gives players 1 day to place newly won cards into wagons before the next Conflict cycle begins.

There will be 4 separate Foil Draw Events for each Conflict, and players may choose how to allocate their earned Conflict Chances across the different draw buckets.

Players may:

  • Allocate all chances into a single Foil Draw Event
  • Split chances across multiple Foil Draw Events

Important Notes:

  • Players receive only one submission for the draws, and submissions cannot be changed once confirmed
  • If a player does not submit their selections, all chances will automatically be entered into the Gold Foil Draw bucket without potion usage

🔄 Preparation Phase

Between each Conflict, players will enter a Preparation Phase where they can repair, rebuild, and adjust their wagons before the next Conflict begins.


🍀Potion Bonus Entries

Players can use potions to increase their Foil Draw chances at the time of entry. Each potion used adds 1 extra Foil Draw entry.

Players may only use potions up to the total number of Conflict Chances they earned and allocated to that specific Foil Draw event.

Example: If a player allocates 100 chances to the Black Foil Event, they may use up to 100 Midnight Potions to receive 100 additional Black Foil Draw entries.

Foil Draw EventPotion Required Per Extra Entry
Gold Foil1 Alchemy Potion
Black Foil1 Midnight Potion
Gold Foil Arcane1 Lustrous Potion (new)
Black Foil Arcane1 Lustrous Potion (new)

🪄 Lustrous Potion

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A new potion will be added to the Artisan Quarter, Lustrous Potion, craftable on Land for 100 Aura each.

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⚡ The Battlefield Evolves

The Escalation Conflicts are your chance to battle for some of the most influential cards in the Conclave Arcana era — not simply because of their strength, but because of the calculated options they place into the hands of the Battle Mage in power.

These aren’t just new cards entering the game.
They are the leaders that power entire lineups, unlock devastating synergies, and bring new life to countless strategies across Praetoria.

Every Conflict is a chance to strengthen your collection, expand your options in battle, and secure powerful rewards before they spread across the battlefield.

The Battle Mages who step into the Conflicts early will be the first to unleash these Archons in live combat and discover what they are truly capable of.

The battlefield is evolving.

Prepare your wagons.
The Escalation Archons are coming.

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Ready to Escalate!

Does he put Reckless on allied or enemy units?

Yes.

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Okay, this looks good, I think, but I need to look into it a bit more.