⚔️ Escalation Conflicts Begin ⚔️

The units have arrived.
Now it’s time to unleash the Archons.
One by one, six brand-new Archons are entering the battlefield through Escalation Conflicts — bringing new strategies, powerful synergies, and devastating pressure to opposing teams across Praetoria.
These Archons empower entire lineups, unlock new combinations, and are expected to create major shifts throughout the Conclave Arcana era.
The Conclave Arcana Escalation Mini-Set expands the battlefield once again with exclusive Conflict rewards designed to reward the commanders willing to commit to the war effort.
Prepare your wagons.
Enter the Conflict
Welcome to the first Escalation Conflict — a 30-day event where players stake Escalation cards and packs into Mage Wagons to earn chances at winning Mini-Set Archons.
🕛 Points start accumulating on May 19, 2026, at 12 PM EST / 4 PM UTC.
⚔️ How Escalation Conflicts Work
- Stake your cards and packs to Mage Wagons over a 30-day period.
- Earn points based on what you stake.
- At the end of the Conflict, receive airdrop rewards based on your total points.
- Escalation Archons will be airdropped to participating Battle Mages.
🧙 Escalation Conflict Rules
| Requirement | Details |
|---|---|
| Eligible Cards | Escalation Mini-Set and Escalation Promo cards only |
| Eligible Packs | Escalation packs only |
| Wagon Requirement | 1 existing Mage Wagon or 2 wagon kits |
| Conflict Duration | 30 Days |
| Cooldown Periods | Standard wagon cooldowns apply |
| Reward Type | Escalation legendary Archon cards |
| Repair Costs | Repair costs 1 wagon kit. Building a wagon costs 2 wagon kits |
🛡️ Mage Wagons: The Front Line of War
All Mage Wagons, both existing and newly crafted, are eligible.
Each wagon can carry:
| Wagon Capacity | Amount |
|---|---|
| Cards per Wagon | 5 |
| Packs per Wagon | 100 |
Each Mage Wagon contributes toward your total Conflict participation and determines how many rewards you may claim.
🧮 Points Breakdown
Cards
| Type | Point Value |
|---|---|
| Regular Foil | Collection power = Points |
| Gold Foil / GFA | Collection power = Points |
| Black Foil / BFA | Collection power x .6 = Points |
Packs
| Pack Type | Points |
|---|---|
| Escalation Standard Pack | 125 |
🛠️ Wagon Crafting & Repairs
Want more wagons? You have two options:
1️⃣ Craft two Wagon Kits in the Artisan Quarter
| Resource | Amount per kit |
|---|---|
| Wood | 17,500 |
| Stone | 7,000 |
| Iron | 1,750 |
| Aura | 1,250 |
These kits will be tradeable and sellable on the non-card market.
2️⃣ Buy with DEC or Credits
Purchases work just like older editions: the system uses DEC behind the scenes to acquire a Wagon Kit from the market.
⚠️ Repairs

Each time you receive an airdropped card, one of your wagons is damaged and must be repaired using the same resource costs before it can be used again.
One wagon will become damaged for each airdropped card you receive, whether or not you used the wagon for this Conflict.
For example:
If you have 100 wagons, 30 filled with cards accumulating points, and earn 40 cards as airdrops, you will have 40 of your 100 wagons damaged.
Note: as a reminder all unbroken wagons will carry forward to the new conflict. All damaged wagons will be eliminated from people's inventory. All player owned wagon kit balances (including NCM listings) will be doubled.
🏆 First Escalation Archon
🔥 Name: MEREDROOL

Meredorn the Shieldbearer was a man of high standards and even higher hair. He was certain he had survived the "godsnot," that divine essence Uul sneezed into the world after the Chaos Empire offered up twenty halfling sacrifices. When the lesser men fled the battlefield, Meredorn stood his ground. He was a proud warrior in shining armor, green-haired and glorious, holding a line that had already been shattered.
His first mistake was believing the godsnot was just another monster. Uul is a god of endless appetite, and the mucus carried that hunger in every sticky molecule. It began by eating the dead. Then it found the discarded supplies, the very buckets and pouches Grundle Mudbreath had used to collect the "sorcery" she found at Mount Praetorous. These containers folded into a larger mass that pulsed, burped, and developed a mind of its own.
The mass dissolved everything organic it touched: leather, wood, and one unfortunate banner-bearer who stopped to retie his boot at the worst possible moment. When Meredorn stepped forward, the slime struck his shield first. His polished steel didn't just dent; it blackened, softened, and disappeared. He drove his sword into the mass, only to watch the blade and hilt vanish into the translucent depths. Then his gauntlet followed. Then his confidence.
Meredorn didn't die, but he did cease to be entirely human. The mucus seeped beneath his armor, dissolved his plates, and fused with his flesh. His arms went first, still trying to hold a shield that had been digested minutes prior. His legs and torso were replaced by divine hunger and an excellent battlefield viscosity. He tried to shout one last command, but the ooze filled his lungs. It came out as a bubble.
Meredrool is what remains.
Somewhere inside the shifting mass, the proud warrior still exists, preserved in a state of stasis. His green hair can occasionally be seen drifting beneath the slime like heroic seaweed. His face appears and vanishes, noble, silent, and deeply inconvenienced by being alive. The hunger never stops. The construct now oozes across battlefields, draining the strength of anything it touches and weakening the armor of those who dare to stand in its way. Other divine constructs, like the phlegmunchi and phlegmors, follow in its wake as kin. Inside, Meredorn's mind may still be working, dreaming of steel and sunlight, still waiting for the moment to break free from the Dark God's unfinished meal.

| Stat | Value |
|---|---|
| Rarity | Legendary |
| Mana Cost | 3 |
| Element | Fire |
| Bloodline Dominion* | Divine Construct |
| Tactic | Reckless x 2 |
- Bloodline Dominion: Divine Construct units can be summoned from any element.
- Reckless - Each successful attack also deals 1 damage to adjacent allied units.
🎁 Rewards System
- Every 100,000 points earns you 1 entry toward the Conflict airdrop.
- Each entry has a 0.00307692% chance to receive the Conflict card.
- A guaranteed drop is awarded after 325 entries.
⚠️ No Gold Foils or Black Foils will be obtainable on the initial claims. GF, BF, GFA, BFA are all available in the Foil Draw events (see below)
💫 Leaderboard Bonus and Foil Draw Events
Premium Foil Conflict Card distribution is broken into 2 components:
- Leaderboard Prizes for each Conflict
- Four (4) Foil Draws for each Conflict based on Foil Type (GF, BF, GFA, BFA)
Each Conflict Leaderboard Prize(s)
| Place | Prize(s) |
|---|---|
| 1 | 10 Gold Foils + 1 Limited Edition Skin |
| 2 | 9 Gold Foils + 1 Limited Edition Skin |
| 3 | 8 Gold Foils + 1 Limited Edition Skin |
| 4 | 7 Gold Foils + 1 Limited Edition Skin |
| 5 | 6 Gold Foils + 1 Limited Edition Skin |
| 6-10 | 3 Gold Foils + 1 Limited Edition Skin |
| Total | 55 Gold Foils + 10 Limited Edition Skins |
Foil Draw Buckets - Each Monthly Conflict
| Bucket | Requirement | Fortune Draw Card Total Prizes Per Foil Draw Bucket |
|---|---|---|
| Gold Foil Bucket | 1 CC - no mint numbers | 50 cards + 50 skins |
| Black Foil Bucket | Maxed copy | 9 cards + 50 skins |
| GFA Bucket | Maxed copy | 5 cards + 50 skins |
| BFA Bucket | Maxed copy | 1 card + 50 skins |
| Total | 65 cards + 200 skins |
🎫Foil Draw Events
Two days after Conflicts end, the Foil Draw Events will begin. This gives players 1 day to place newly won cards into wagons before the next Conflict cycle begins.
There will be 4 separate Foil Draw Events for each Conflict, and players may choose how to allocate their earned Conflict Chances across the different draw buckets.
Players may:
- Allocate all chances into a single Foil Draw Event
- Split chances across multiple Foil Draw Events
Important Notes:
- Players receive only one submission for the draws, and submissions cannot be changed once confirmed
- If a player does not submit their selections, all chances will automatically be entered into the Gold Foil Draw bucket without potion usage
🔄 Preparation Phase
Between each Conflict, players will enter a Preparation Phase where they can repair, rebuild, and adjust their wagons before the next Conflict begins.
🍀Potion Bonus Entries
Players can use potions to increase their Foil Draw chances at the time of entry. Each potion used adds 1 extra Foil Draw entry.
Players may only use potions up to the total number of Conflict Chances they earned and allocated to that specific Foil Draw event.
Example: If a player allocates 100 chances to the Black Foil Event, they may use up to 100 Midnight Potions to receive 100 additional Black Foil Draw entries.
| Foil Draw Event | Potion Required Per Extra Entry |
|---|---|
| Gold Foil | 1 Alchemy Potion |
| Black Foil | 1 Midnight Potion |
| Gold Foil Arcane | 1 Lustrous Potion (new) |
| Black Foil Arcane | 1 Lustrous Potion (new) |
🪄 Lustrous Potion

A new potion will be added to the Artisan Quarter, Lustrous Potion, craftable on Land for 100 Aura each.

⚡ The Battlefield Evolves
The Escalation Conflicts are your chance to battle for some of the most influential cards in the Conclave Arcana era — not simply because of their strength, but because of the calculated options they place into the hands of the Battle Mage in power.
These aren’t just new cards entering the game.
They are the leaders that power entire lineups, unlock devastating synergies, and bring new life to countless strategies across Praetoria.
Every Conflict is a chance to strengthen your collection, expand your options in battle, and secure powerful rewards before they spread across the battlefield.
The Battle Mages who step into the Conflicts early will be the first to unleash these Archons in live combat and discover what they are truly capable of.
The battlefield is evolving.
Prepare your wagons.
The Escalation Archons are coming.
Ready to Escalate!
Does he put Reckless on allied or enemy units?
Yes.
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Okay, this looks good, I think, but I need to look into it a bit more.