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RE: Splinterlands will try to implement anti-bot measures in Modern format.

Something to think about with Anti-bot measures. ( @yabamatt )

Possible Problem --> Without bots it may be hard for the game to find a player with similar rank to fight.

Suggested Solution -->

  • Give the games match making service 10-20 seconds to find a match.
  • If no match is found, continue with a fight similar to a brawl
  • Issue a fight ruleset
  • Allow a team to be entered.
  • put the fight in a queue for when a proper opponent can be found.
  • Allow notifications and viewing of Queued fights that take place at a later time.
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This seems like a really smart solution. It solves an important issue and phases itself out as player liquidity grows. As a tangent it's curious how I never used the word "liquidity" before I became interested in Crypto but now I seem to find so many uses for it. Thanks for your comment and the potential solution to a big problem!