You are viewing a single comment's thread from:

RE: Splinterlands will try to implement anti-bot measures in Modern format.

Yes I see your point. There are so many points of view on this. For me I noticed that bot accounts running on starter cards had to buy cards or transfer cards in to earn rewards, which is good for card values going up. Then there were the ranking changes which literally killed rental incomes immediately. I think as a new player, renting cards is really cheap rn, buying cards is fairly unchanged, with the exception of chaos packs being burnt.. But yeah alot of bots were taking and giving nothing which was bad. But yeah I guess bots are fairly protected. My main concern rn is that there's all these extra cards on bot accounts and if they get repurposed they will generally go to either of two places... rental market and sales market.... rental income will be hurt which is bad and card values will go down, which is kind of good if you want to buy but bad if you want your investment to increase. But... then again there will be some players who might take those bot account cards and level up on their main account, which would make cards more rare. It's a bit of a roll of the dice really... like who really knows what will happen? I think it's cool that people can see who can create the better bot and who can beat the bot. But yeah I dunno man, the more I think about it the more my brain hurts...

Sort:  

splinterlands is first and foremost a game. the ecosystem is only one part of the game. yes a very important one. but you have to look at it this way a game without an ecosystem can still be fun and inspire millions of people. but the ecosystem without a game is useless, it can slow down the dying because the investors still try to rob each other, but it will die eventually. because the ecosystem without a game is just a bubble in the end

Yeah your right, we need the game to be good and want people to sign up and play. If the game is popular our assets will hold there value.